Object bounce higher in slow motion.

Does anyone know how to fix my issue? I adjust my timeScale and then my fixedDeltaTime * .02f, but then all my objects bounce in slow motion.

What results did you expect by slowing time down…?

For object bounce normally.

I also have a crate that explodes (it’s supposed to shatter but it throws the pieces extremely far) but in normal time, it shatters normally…