Object creation through code

Is it possible to create objects like cubes to specific locations in game using a data table, and when a item is changed in the data table have it change in game? All of the items are mapped out to a data table already but would be very time consuming to create each item manually in game. I am not very good at programming but was wondering if it is possible and how difficult would it be to accomplish?

of coarse it is possible and not to difficult but you did mention you have no knowledge of programming and so I can only imagine that having someone show you how to do it would not be the end of your problems because if you cant program this aspect of your game, how do you intend to program all the rest that is required to make a functional game?

You have two options here :

  1. Learn how to program and do it yourself
  2. Pay for services from a programmer to help you do all you need.

Thanks for the reply shaderbytes. I just wanted to make sure it can be done before I posted in the commercial job offering section.