Hi, can i ask where i can fix this problem with moving camera, for example i want to change position of camera to place where player need to see what he changed with lever or button, and then camera switch back after certain of time, i have this
IEnumerator MoveCameraToDest()
{
iTween.MoveUpdate(cameraObj, destinationForCamera, 2f);
yield return new WaitForSeconds(2f);
iTween.MoveTo(cameraObj, cameraDefaultPos, 2f);
yield return null;
}
, it works nicely, but when camera go to position, then i see only moving gameobjects or only some of them and anything else disappear, but i can see those object when camera switch back. How can i fix this please? Thanks a lot ![]()

