Object doesn't export correctly from Blender to Unity

When i try to import a texturized object from Blender to Unity, it losts his textures, i also tried to export with .fbx, .dae and etc.

Check the import settings, are you importing the material as well. You can also just create a new material in unity and put the texture on that material, then drag the material onto your game object

Problem solved, i just forgot to render it. :,(