Unsure of what’s causing this, but my character randomly gets caught on smooth pats of a tilemap collider
Try looking at your tile sprite, the “generate physics” thing
It might be kind of irregular and it’s bugging your objects
Unsure of what’s causing this, but my character randomly gets caught on smooth pats of a tilemap collider
Try looking at your tile sprite, the “generate physics” thing
It might be kind of irregular and it’s bugging your objects