Hello there.
I have a little problem here. I attached selfmade torch to “fpscontroller”. At top of wooden torch it uses particle system to imitate fire + point light. It doesn’t matter if I add collider mesh to torch or FPSController, it still can get through objects (it doesn’t stop like my FPSController). Any idea how to fix it?
The trick with second camera rendering only torch won’t work because point light is still going through objects which creates just awful lightning.
Best regards.