Hello,
Im new to unity and followign tutorials, I noticed to create prefabs/objects we use the “instatiation” function. This bogus me because in c# we just use the call to “new”, like gun gunvar = new gun();, this would create a gunvar of type gun from a gun class with a default contructor with no parameters.
I assume the function/method “instation” on unity is just something that handles the prefab class constructors and get/set methods?
I would like to look at it.
Kind Regards