Object Movement via Mouse Click?

i want to move an object on the x axis to a specific point where i right click my mouse would i do this with raycasting?

you need to raycast from the camera to the mouse, then add a check for mouse click in an if statement. Then, change the object’s x position to the x position of the hit.

Use raycast to find where the user clicked, Then create a new Vector3 where “x = raycast.hit.x” and keep y and z the same as your characters y and z, Then use NavMesh to move the object to the Vector3 you created.

from : Unity - Scripting API: Physics.Raycast

using UnityEngine;

public class ExampleClass : MonoBehaviour 
    void Update() 
        Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
        RaycastHit hit;

        if (Physics.Raycast(ray, out hit, 100)) 
            Debug.DrawLine(ray.origin, hit.point);

you can use the parameters on hit.point to determine your position to move to