I have a quick question on making a gameObject move when you enter a trigger zone. In my scene, I have a cube named “movingcube,” and a FirstPersonController (Player.) I am trying to make it so whenever you walk into a trigger zone (a cube with the mesh renderer off, and the “Is Trigger” box ticked) it makes the “movingcube” move from Point A to Point B (One place to another.) If anyone could help me out with this problem, I would seriously appreciate it!! I’ve been trying to figure this out for a day or two, and I can’t wait to figure out how to do it! Thanks, guys! I really appreciate it! (If you need more details, feel free to ask.)