I created a model in Blender and I want to export it as a FBX, but when I import it into Unity, the head moves to a different location.
This is the model in Blender

The head moves to the middle of the back right leg, it looks like it is still rotated the same way but it is smaller. I will try to add a screenshot below this since it will only let me add one image per post.
If anyone could help me with this, that would be great since this is my first time trying to import something from Blender.
2 Answers
2
Here is the result in unity.

Here are the bones since I think it might have something to do with them?