Object not touching surface

Hey guys, am using sebleague’s kinematic controller and i have a problem with my object not touching the platform. The controller is designed for box colliders though and i have a circle collider. Ive tried to change the distance of the bottom right (first horizontal ) ray to be closer to the circle but then the movement gets choppy when walking up a slope. Anyway to fix or fake touching the surface of slopes?

bump anyone?