Hello,
i am creating a 3D game having a character flying in the space.
player need to avoid asteroids/comets/space ship/space-shuttles and all.
i am doing it by instantiating and destroying these frequently.that creates problem to render the game properly.
can any one help me and let me know how i can do ObjectPooling for them?
Any thing will be very helpful.
Thanks!
Niki.j