Regarding 3D object recognition, after scanning the 3D objects, I get the “*.arobject” file . And back to the unity scene, I add the AR 3d models to match real 3dobject.But there is a strange phenomenon,It’s hard to adjust the ar model’s size (too big )to fit the real object, In order to match the scanned object, I need to zoom out ar model to many times smaller to adapt. so that we can’t do a lot of pretty effects.
In Image Recognition we can adjust the “Physical Size” to fit our ar models.but In Object Recognition we can’t find the solution.
Image LIbrary:
Object Library: