i’m just learning Unity.I’m going to ask an easy question but I couldn’t solve the problem.I am getting the following error while trying to access other Script’s function.
public class MainMenuManager : MonoBehaviour
{
[SerializeField]
private GameObject seviyePanel,mainMenuPanel;
GameManager gameManager;
string hangiIslemHangiSeviye;
private void Awake() {
gameManager = Object.FindObjectOfType<GameManager>();
}
public void BtnKolay()
{
if (hangiIslemHangiSeviye == "btnTopla")
{
gameManager.HangiSeviyeHangiIslem(); // HERE MY ERROR line 118
SceneManager.LoadScene(1);
}
}
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public class GameManager : MonoBehaviour
{
[SerializeField]
private GameObject soruPanel;
[SerializeField]
private Text txtSoruPanel;
int test = 0;
void Start()
{
HangiSeviyeHangiIslem();
}
public void HangiSeviyeHangiIslem()
{
test++;
}
}