here is the part of the script that is telling me is wrong
if (chMotor.grounded && Input.GetKey("left shift") || Input.GetKey("right shift")){
speed = runSpeed;
}
here is the part of the script that is telling me is wrong
if (chMotor.grounded && Input.GetKey("left shift") || Input.GetKey("right shift")){
speed = runSpeed;
}
It’s got to be the chMotor variable that is at fault if you’ve got the location right.
Try
if (chMotor!=null &&
(chMotor.grounded && Input.GetKey("left shift") || Input.GetKey("right shift")))
{
speed = runSpeed;
}
If that doesn’t error out, but also doesn’t react as expected then you need to check where chMotor is being initialized.