How do you make an object’s scale change in relation to the distance between it and another object?
I am making a spring in a suspension in a car.
I want it to compress and extend, using its transform and the transform of another object.
How do you make an object’s scale change in relation to the distance between it and another object?
I am making a spring in a suspension in a car.
I want it to compress and extend, using its transform and the transform of another object.
notice “localScale”
notice “Distance”