So here is my heirarchy.
[parent container] Ship Container
[child] - 3d model
[child] - Camera Point
The camera point has a camera component attached to it. Smooth Follow doesn’t work properly and I’m currently coding a new version for my specific problem but there may be a better way to solve this…
The issue I’m having until object is at rest i’m getting a shakey object or camera. It’s jittery and annoying.
I’m in space so there is no collision with the ground going on and my fps is 60 constantly.