Object shaking in camera view

So here is my heirarchy.

[parent container] Ship Container

[child] - 3d model

[child] - Camera Point

The camera point has a camera component attached to it. Smooth Follow doesn’t work properly and I’m currently coding a new version for my specific problem but there may be a better way to solve this…

The issue I’m having until object is at rest i’m getting a shakey object or camera. It’s jittery and annoying.

I’m in space so there is no collision with the ground going on and my fps is 60 constantly.

id say its something inside your update code… maybe? got any code for us to see ?