Object Spawning using LateUpdate

Hi there,
I’m creating an object spawn method for my mobile game. Thing is, I’m using it in LateUpdate, so is it ok to go with that or should I use Update?
(I have to spawn multiple objects multiple times)

Use whatever works for your game. There are no rules here. As long as you understand where in the game engine loop each function runs and the consequences of that. LateUpdate will run after all Updates for a given frame. If that’s where you want to spawn things, then go for it.

Ok, that was very sort of be your own way type, but thanks!

Here is some timing diagram help:

Good discussion on Update() vs FixedUpdate() timing:

I definitely give it a read, thanks