I have been struggling with that problem for a long time, I imported a pistol model and everything works perfectly except that when I rotate the camera In-Game It streches like in the image. Please, help.
Yes, I have the player scaled in the Y to 3, also, to move and scale the gun, should I scale the EmptyGameObject named as “Gun” or move the gun model itself?
Definitely a non-uniform scaling issue. Don’t scale any objects in the main hierarchy. Only scale leaf objects. Move renderers and Colliders to leaf nodes as necessary to allow their scaling.