Objects are invisible :(

When i create an object, i cant see it. It shows up in the hierarchy menu and when i select it, i cant see it. When i try and move it, i see the moving arrows but not the cube. My scene is on texture mode and rgb but it does not show up. Am i missing some option or something?

I presume it's not, but just in case you're talking about a new GameObject (ctrl+shift+N) you should know they don't have mesh filter/renderer. So whatever you do just make sure you have those two components attached to the object if you want to actually see it.

What kind of object is it? If it's mesh is too big for Unity, the object will disappear but still remain in the hierarchy.

3 Answers

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If it is an imported .FBX File, make sure the Scale Factor is at least 1.0. Make sure there is a Mesh Renderer attached and enabled.

couple things

one do the above mentioned check if it has a mesh filter and mesh renderer

two make sure the shader isnt transparent

three check that your layers are set to everything especially default

four press f whilst object is selected to focus on it

five make sure the object isn’t disabled or anything else isnt disabled like the mesh renderer

oh yh and select wireframe mode to see if you can actually see any lines which represent the objects mesh and im sure your not but are you creating an empty gameobject

and also check the scale size as well make sure its over 0 hmm there is actually quite a lot of things that can make it invisable

Make sure the object has a Mesh Renderer, and Mesh Filter attached. Make sure you are not creating an empty. One last thing, are you adding primitives such as GameObject / Create / Cube? or are you talking about imported 3ds, fbx, obj files? Tell us what exactly you are doing and this can be resolved quickly.