Objects are not rendered near the camera corners

Basically my character eyes, eyelashes and eye lids are not rendering when the character jumps

Ok, once again I come here to solve my own question.

It took me hours to find out so I decided to register here for future problems.

Just go to the inspector of each object that is not being rendered. Look for Update When Offscreen, check the box and thats ALL!

Please, don’t be the guy that goes to a topic and reply “Whats your program version?”. Just admit you have no idea

just to let you know, this has an impact on performance, so only do this for things that are always there, or better yet, adjust the mesh bounds in c# to fix it.