Objects are slowing game

Hello! I have a little problem. On my Planet (this is a big sphere, 50 units scale) I created a Trees Generator. It’s generating 600 trees around my Planet. When I’m looking forward FPS is OK, but when I’m looking down I have big lags and 20 FPS (normal is 60). I know why - because when I look down all the trees are “visible” and this slow game. So - You have any idea to fix that? I want to create big planets with more trees, but I can’t solve this problem.

Sorry for my english and Thanks in advance! :slight_smile:

“Removed objects as requested.” Sorry. Had to make a bug-resolution joke.

You should look into Occlusion Culling, I think.

I think you should check it out about Level of Detail (LOD) which may be solve you problem or change your approach.