Objects being dragged

Hi,

I’ve been trying to find information on how to fix and trying to fix an issue I am having with a VR game I am trying to make.

I currently have a small car set on a table (which has a mesh collider on it) and it moves when a touchpad is touched in a certain direction on an HTC Vive controller.
The issue I’m having is that when nothing is happening, all of my objects are being dragged somewhere.

See this GIF: Screen capture - 562add6068c41e9c02bc06edf69e7441 - Gyazo
Note how the small car on the table and the car on the left is being dragged somewhere.

Anyone have any clue why this is happening, and how I should proceed on fixing it?

LOL!

Have you tried clicking the, “is kinematic” button on the RigidBody? I don’t know what that magic button does, but it fixes all my RB game objects.