Objects Disappearing!

Ahhh! I parented a few of my game objects to a prefab and found they would disappear. The objects are on and should be visable. The mesh renderer is on, but the objects arent there.

It has worked before and control z fixed it, but when I closed the game without saving (as to bring me back before the problem started) the items still arent there! Unity does not recognise them in runtime either. They show up fully in the inspector, but the scripts calling them can’t find them. I cant figure it out! I really dont think I am doing something stupid either…this time…

If anyone has ANY idea whats going on, please, please, please comment. Thanks so much. Should I report it as a bug?

EDIT:

8650-file1.jpg

I have seen something similar, but where an entire scene’s contents, even the scene file, disappears. Due to anti-malware which is grinding on all those Unity files (and had a heck of a time getting it to stop doing that).
You may need to revert to that backup copy you made yesterday (right?)
Or delete the objects and re-add them. Possible the assets got corrupted, may need to reimport those.
I would also check the scale, layer visibility, etc. But if scripts don’t see it, it’s like it’s inactive, and if those boxes are checked, I would start replacing them with fresh copies.

Hey I’ve been suffering the same issue and there seems to be no way to fix it. Did you get all working now if you could tell me what did you do to fix it. Were the files just corrupted and needed to be recreated? I hope you’ll see this.