Hello all. I am going through sets of tutorials, and have encountered an issue that some of my objects (even though they have a collider and rigidbody) sometimes fall through the floor (a plane which has a mesh collider)
Here is a pen I am making:
and my plane, which it falls through if it I drop it on:
My understanding was that since the plane has a collider, rigidbodys should not fall through it? However, the pen always done. There are some other objects in the scene, which fall through it sometimes, but not always which has confused me.
I suspect, but can never reproduce it perfectly, that it has something to do with the mass or velocity of which the object hits the floor.
How can I make it so my objects never pass through the floor?