Hi guys,
I am having some trouble with the editor lately.
I have a plane, which is somewhat aligned along a particular axis, say z axis, when I rotate it by 90 degrees to the y axis, it’s breadth starts to get smaller, however the scale in the inspecter window doesn’t change. So, two planes with the same scale look different win size, even in the play window.
I am using the Unity 3.5 developer preview version.
How do I solve this problem!!?
Thanks a lot for reading!
Vatsal