Hello every one !
My problem is that I have dices in box. I want to shake the box to move dices using mobile gyroscope.
My box is made up of 6 planes with mesh colliders.
My dices have a box collider and a rigidbody with a gravity and continuous speculative colission detection.
When launching the game, dices fall into the box and colliders works fine. The problem appears when the user is shaking the box. The dices go through the planes and fall infinitely. If it is shaked slowly it seems ok.
I tried to manage project settings to improve the physic but nothing happened.
Any help please ?