Objects in editor are invisible

When i create new project, and add cube mesh into scene, in editor i can see only selected bounds of it and coords control. Unselected objects are invisible. Running scene inside editor make it freeze. Building and running game standalone - all is ok. I’m on ubuntu 15.04, graphics - intel hd 4000, Unity editor - 5.1.0f3 (On other machine with same os, but with nvidia card - no problems).

Pheraps it is an issue with GPU drivers.
Are you using the Open Source drivers or the proprietary ones?

Here is output for my system:

➜ ~ lspci -nnk | grep -i vga -A3 | grep ‘in use’
Kernel driver in use: i915
➜ ~ modinfo i915
filename: /lib/modules/3.19.0-28-generic/kernel/drivers/gpu/drm/i915/i915.ko
license: GPL and additional rights
description: Intel Graphics
author: Intel Corporation
author: Tungsten Graphics, Inc.
srcversion: A787FA2A8169E1F5E3538D0

Yes, problem was with the open source drivers. Today i have installed latest intel graphics drivers, and now all is working ok.

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