I have a script that shows me what object i’m looking at. I would like to know that object’s localScale.
For example if i’m looking at 1 x 1 x 1 object it would look like:
x = 1
y = 1
z = 1
I want to see it in script.

I have a script that shows me what object i’m looking at. I would like to know that object’s localScale.
For example if i’m looking at 1 x 1 x 1 object it would look like:
x = 1
y = 1
z = 1
I want to see it in script.

I know how to do it. I used this:
X = lookingAt.gameObject.GetComponent<Transform>().localScale.x;
Y = lookingAt.gameObject.GetComponent<Transform>().localScale.y;
Z = lookingAt.gameObject.GetComponent<Transform>().localScale.z;