# Objects lose shape on collision.

//Explination…
Hey guys, I had discovered an issue with my game and can not figure out how to fix it. I’ve done tons of debugging and looking at every little aspect of my game and can’t find the issue. I was hoping ya’ll could help!

//Problem…
I have my player going down a platform and its like temple run where you have to swipe to move the player side to side. Well when my player collides with an object that is called “obstacle” it ends the game as normal and all the basic physics happen. Sometimes however the obstacle loses its shape for an unknown reason when the player collides with it. For example it will become completely flat and stretch really long or just become really long and sometimes wide. I’m not sure what’s causing it. Now the obstacles are a child of a cube with a scale of X=15 Y=1 z=40 if that affects anything. Can you guys help me out?

yeah that empty probably has a scale that isnt 1,1,1. so move the children out, change the scale of that empty to 1,1,1 and put the obstacles back in and that should work