Hi everyone! First post here. I am VERY new to Unity and following a Udemy Class called
Master C# Programming from A to Z. Dive deep into .NET, OOP, Clean Code, LINQ, WPF, Generics, Unit Testing, and more.
Very nice Udemy class. Anyways I’m at the part of the class where we’re doing some basic Unity things. Here is today’s problem;
I have a pong clone game in the works But when I hit the test play I get this (excuse the giant picture, I have a equally giant monitor)
My objects are no where to be found! I really don’t know what I am doing wrong since I am copying my instructor 1:1, and I kind of don’t know how to describe this on google (Cuz I am so new at this)
All of my cubes at on z 1 while the camera/background is on z -10
Let me know if there is any more details I am missing out on this post!
1 Like
You have 2 windows:
- Game view (what your game cameras will see) - it’s also available being not in Play Mode — this is a resulting picture for Play Mode.
- Scene view (what you see as Game Editor) — you can change your view here, and it will not affect the Play Mode. Learn More.
Are objects visible in Game View in NON Play Mode?
If you don’t see them here, then there is something with your camera settings, position.
First, fix your error. Set up your cancel button as the message suggests, or else remove it.
Always eliminate all errors and warnings from the console, otherwise you’ll be chasing ghosts.
And definitely keep this in mind to save a LOT of wasted time and effort:
Two steps to tutorials and / or example code:
- do them perfectly, to the letter (zero typos, including punctuation and capitalization)
- stop and understand each step to understand what is going on.
If you go past anything that you don’t understand, then you’re just mimicking what you saw without actually learning, essentially wasting your own time. It’s only two steps. Don’t skip either step.
This is especially important if you’re paying for a course: you won’t get what you expected to get from it if you fail to do step #2.