Hi. I’m new to Unity and have been following a tutorial to making a 2D shooter. Trying to initialise a prefab made of smaller prefabs but the game the scene editor view is not matching with the game view on runtime. The “laser” objects appear far smaller and scaled down on the game view than in the scene view while all other objects are consistent. What could be the cause of this? I have attached a screenshot below.
this was answered by RhamosVhailejh on Youtube. Here’s the link Fixing the Triple Shot Prefab in the GameDev HQ Galaxy Shooter Course - YouTube