Hello there,
I have a strange problem here. i imported a couple of objects via Cinema 4D to Unity. Everything went smoothly. Now I have a pretty simple symbol basically a cylinder with a sphere at the end and this object behaves abnormal. I do not know if this a major bug or I am doing something wrong. I try to describe it. When I look at the cylinder only the backside is rendered as a closed surface. The front side appears as a mesh. So I basically can look INSIDE all those objects where the problem occurs.
Please tell me what I do wrong. Thanks!