So i dont really know where to put it correctly but I am trying to make a prefab from an object I made in blender… i imported it into unity and its all going correctly. but when I drag the objects into a parent object they all twist but the box collider is still intact… here are the screens
BEFORE:
AFTER:
Iam not the greatest in this. Can someone explain me what to do. I am trying to figure this out for an few hours now. Kind regards Ruben