Objects share same menu or menu per object?


I am working on a level eidtor and I am using the new UI system. This gives me a problem. When I want to edit a object in game, there should be a menu. Now, should I use ONE menu for all objects and it just changes to fit the right object or should I create a new edit menu for each object? What is best?


One menu that adapts to the right object is the way to go.