Objects stuck dragging across floor

In my project (3D) when I try to move object with rigidbody.AddForce(), they barely move when on the ground, but in the air they move normally as they should. I think the gravity is pulling the objects down and causing them to create friction acrosss the ground, but how would I fix this? Do i have to write my own script to handle gravity?

To get rid of friction on the ground, you need to create a Physical Material with the following parameters:

186174-zerofriction.png

and assign it to your object collider:

186175-zerofriction2.png