Sorry for my English.
I try to move the object, but he twitches (moves differently every second, not smooth). The scene of the project is empty, only the motion and sprite.
I tried lerp / physics add / change vsync / Application.targetFramerate / Time.deltatime\Time.smoothDeltaTime and without time / Dotween / FixedUpdate, LateUpdate. Nothing helped.
I tested it on other computers and other devices.
I have completed the project for several months can not fix this problem. I’m already thinking throw unity3d
transform.Translate(Vector2.right * Time.deltaTime * speed);
// My video
// Not my video.