Objects twitches

Sorry for my English.

I try to move the object, but he twitches (moves differently every second, not smooth). The scene of the project is empty, only the motion and sprite.
I tried lerp / physics add / change vsync / Application.targetFramerate / Time.deltatime\Time.smoothDeltaTime and without time / Dotween / FixedUpdate, LateUpdate. Nothing helped.

I tested it on other computers and other devices.

I have completed the project for several months can not fix this problem. I’m already thinking throw unity3d :frowning:

transform.Translate(Vector2.right * Time.deltaTime * speed);

// My video

// Not my video.

[people with the same problem:
2D Android apps stutter and can't maintain a smooth 60 fps - Unity Engine - Unity Discussions](http://people with the same problem: 2D Android apps stutter and can't maintain a smooth 60 fps - Unity Engine - Unity Discussions)
Unity 2D side scrolling game stutter/jerk/lag issue when run on iOS devices - Stack Overflow