Hi
We are introducing new useful script - ObjectSerializer.
This script which may be useful for tool or plugin developers who needs to store settings.
You can easily save or load all public non-static fields and properties from any Unity object including ones you created.
You don’t need to worry about vectors, array, matrices, as well as custom structures and classes (even arrays of them). They are still handled correctly.
This tool can also store references to scene objects, assets, assets inside prefabs.
More informations can be found here
http://unitydevs.com/item/objectserializer/
Feel free to ask questions both here and to our email - unitydevs@gmail.com
I hope you will find it useful!