Updated:
First Test Demo now available!
Walk, scenery, level change, and animation test…
Click below…
http://cppcomputerplace.webs.com/ObConcept_IKAnimation.zip
Please let me know if it works correctly, you shouldn’t have any problems.
Instructions
There is a zipped file with everything you need to play the demo. It’s 63mb, just extract it and that’s it! Sorry but this is the only way you can get the full effect of the demo. The web player just can’t handle it. Hope you guys don’t mind.
Read First Please
When you first start out it’ll lag a little bit until it loads (3 to 7 seconds), it’s a huge game give it some time to load. Plus when you go into the house same thing, it needs to load. Try to avoid having the player physically touch complex objects, for some reason it lags really bad. It’s a bug and I’m working on it. Now remember this is only an early test so it’s not perfect. You can walk cast spells swing the weapon, and jump, sadly no enemies yet. You can go into the first building to your left from where you first start out. The inside of the house is new tell me what you guys think. Suggestions are welcome!
Higher end computers:
Crank up the graphics up as high as they’ll go to get the full effect. There’s just something about full screen, 1600 x 900, on fantastic ![]()
Lower end computers:
People with lower end computers, run it windowed with 1280 x 720 on fastest and you shouldn’t have a problem. Sorry lower end computers, but it doesn’t look nearly as good in low quality.
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Hello,
I don’t know if anyone remembers my last attempt with trying this monumental task of creating an Oblivion replica with Unity, but I’m trying again. (I only have the Indie version sadly)
This time I think it’s turning out much better. My last attempt I did not have any key elements for the game. It was basically a fps controller walking around showing off the buildings and lighting.
This time I took a great deal of time into trying to replicate Oblivion the best I could (Changing it somewhat so it’s not exact so it’s still my game). Although I’m only a fraction of the way done, I have the key game features of an Oblivion game which makes it pretty interesting and enjoyable to play. (Only problems is that it’s made with the Indie version)
I also took some programming classes so I was able to write me own scripts and alter ones that were already available.
Only problem is that I don’t have Unity Pro so I can’t have a polished look to my game. If I had Pro I think it would look incredible because I would have all the contrast and glow effects. I’m am slowly (very slowly) saving up for Pro…
Features:
- Fully animated arm and shield motion
- Walk cycle, idle cycle, spell casting, and attacking are all animated and rigged into the arm and weapon of the character.
- Full cloud system that has clouds roll in and leave (An altered version of botumys’ script)
- An altered version of the rain particle project with which I created an impressive snow system.
- Custom made (By me) models that resemble Oblivions objects and buildings. (Except for Unity’s tree collection)
- A health and magic bar system (Which for some reason the position of the health bar was changed?!)
- 2 different kinds of spells (So far, plenty more to come)
- Mountain regions with altered versions of Unity’s foliage with snow covered trees, bushes, and grass.
- Altered versions of Unity’s trees; because Unity makes their trees 10 feet tall which are totally unrealistic.
- Trees ranging from 30 to 60 feet tall (Like in Oblivion) which still look great.
- Very detailed landscape with a lot of items placed by hand to give it a better look then generated or mass placed.
- Sound effects including swinging sword, walking, and casting spells.
- Vast map with multiple mountains
- And many that I will release later.
There’s a few flaws, but not bad for a week and a half of work.
Screenshots below
Please tell me what you think, I’m still in the early stage of this and I haven’t decided if it’s going to be a free Unity project, or if I’m going to keep it.
Dang I wish I had Pro…Imagine this with Pro!
Thanks Hope to here some feedback
The screenshots were taken with the game only running in good quality.





