Hello, I am making an RPG game (my favorite types) and I am getting to the NPC part. NPCs can make or break an RPG so I want to make mines right. I played all the Elder Scrolls games starting from Oblivion and I absolutely love the atmosphere, the NPCs, and my freedom in that game. The thing is, I enjoyed Oblivion much more than Skyrim and I believe these are the reasons why:
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NPC interaction was better! In Oblivion, you could see the expression in someone’s face, whether they liked you or not which made it very interactive. The people that refused to like me, ended up dead and robbed in that game. I actually felt really bad after a while and that is what made the game much more alive. In Skyrim, I don’t care who I kill because I never have that connection with anyone.
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There was always a conversation! Anyone you walked up to had something to say. It could be a comment or some back-story about themselves. I could walk up to a guard and ask for directions or rumors. I could talk to some peasant and learn about their family. In Skyrim, no one stopped to talk to me. Guards were so banal and said the same thing. People had absolutely no emotion and I couldn’t tell if they were happy or said about the subject we were talking about.
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I could see people’s faces! This was a major turn off for me in Skyrim. I couldn’t see anybody’s face as they were all masked. I couldn’t tell if they were smiling or frowning or crying or whatnot. In Oblivion, I could see everyone’s face and I could relate to their feelings.
Skyrim did improve on a lot of the things Oblivion couldn’t perfect. While they did fix all the problems, interaction was degraded. That really set that game back for me because I couldn’t live the life of a dragonborn. I don’t know what it is like because I cannot interact with people as well as Oblivion. I can’t believe such a thing could really put down a game like that. I thought really hard about this and I wanted to make sure I didn’t do these things in my RPG. What game did you guys like better and why?