Obsolete Scripting:

UnityEngine.AnimatorStateInfo.nameHash’ is obsolete: `Use AnimatorStateInfo.fullPathHash instead

The above was shown under the Faye character, I’m not really good with scripting and still learning. How would I properly correct?

I tried a simple plug and play and it seems that the issue would only grow. I’ll continue fiddling with it.

Thanks in advance for all posted help.

Somewhere in the code ‘nameHash’ is being accessed. Change that line to access ‘fullPathHash’ instead.

Thanks, should I also change the grey wording to ‘fullPathHash’?