Hey everyone. I’ve searched around but can’t seem to find an answer to my problem. Which is this:
I’m making a 3D maze game and would very much like to Bake the occlusion stuff. Only problem is my occlusion static prefabs are being randomly populated in the Start function. So i need to find a way to run the Bake tool during the start function. So that way when the player can finally move around the entire map isn’t being processed.
Any help with this problem would be great. (I can use both JS and C#)
Thanks in advance.