I’m have trouble getting Occlusion Culling to work I’ve read the tutorials, googled it and watched the youtube videos but still can’t get it to work at all.
I tag all my static objects Occluder Static in the Inspector, I’ve tried setting my own occlusion area and also letting it set one up automatically, like the documentation says - NOTE: By default if you don’t create any occlusion areas, occlusion culling will be applied to the whole scene.
Then I’ve baked trying it with all 3 settings, PVS only, PVS and dynamic objects and Automatic Portal Generation.
Then when I run with a window set to Occlusion Culling so I can watch whats going on when I select the main camera and walk around anything out of the field of view disappears as expected, but nothing behind objects disappears, even when I stand right behind a building facing the wall everything the other side is still there.
So can anyone please help me and give me some advice ?