So I’ve been searching forums, videos, etc and I still can’t figure it out. How does one snap an object to a certain position and orientation when grabbed? I tried setting to parent, I tried making an empty game object and using it as a reference for the snap features transform, but none of it seems to be working.
For example, say I have a sword. When you grab it, I want the sword to position itself to where your holding it by the sword handle. Thanks in advanced and sorry for asking something that has been answered already possibly. I’m just getting frustrated now.