I’m having a really hard time figuring out if it’s possible for my setup to work or not.
- Mac laptop OSX 10.8.5
- Oculus Development Kit (DK1)
- Oculus Runtime 0.4.4 (oculus_runtime_rev_1_sdk_0.4.4_osx.dmg)
- Unity 5.1.1f1 Personal (free)
- OculusUtilities_0_1_0_beta (Unity package)
With runtime 0.4.4 I am able to access the Oculus Configuration Utility app, and can run the demo scene just fine, so I know the headset works with the operating system (I tried runtime 0.5.0.1, and I was not able to run the config utility).
But when I try and run the demo scenes in the Unity package, I get these errors:
DllNotFoundException: OVRGampad
DllNotFoundException: OVRGamepad
at (wrapper managed-to-native) OVRGamepadController:OVR_GamepadController_Update ()
at OVRGamepadController.GPC_Update () [0x0001b] in /Users/dmdadmin/150720 - Oculus Test/Assets/OVR/Scripts/Util/OVRGamepadController.cs:238
at OVRGamepadController.DefaultReadButton (Button button) [0x0000f] in /Users/dmdadmin/150720 - Oculus Test/Assets/OVR/Scripts/Util/OVRGamepadController.cs:300
at OVRGamepadController.GPC_GetButton (Button button) [0x0000c] in /Users/dmdadmin/150720 - Oculus Test/Assets/OVR/Scripts/Util/OVRGamepadController.cs:321
at OVRPlayerController.UpdateMovement () [0x00077] in /Users/dmdadmin/150720 - Oculus Test/Assets/OVR/Scripts/Util/OVRPlayerController.cs:226
at OVRPlayerController.Update () [0x00130] in /Users/dmdadmin/150720 - Oculus Test/Assets/OVR/Scripts/Util/OVRPlayerController.cs:174
(Filename: Assets/OVR/Scripts/Util/OVRGamepadController.cs Line: 238)
DllNotFoundException: OVRGamepad
at (wrapper managed-to-native) OVRGamepadController:OVR_GamepadController_GetButton (int)
at OVRGamepadController.DefaultReadButton (Button button) [0x0003f] in /Users/dmdadmin/150720 - Oculus Test/Assets/OVR/Scripts/Util/OVRGamepadController.cs:310
at OVRGamepadController.GPC_GetButton (Button button) [0x0000c] in /Users/dmdadmin/150720 - Oculus Test/Assets/OVR/Scripts/Util/OVRGamepadController.cs:321
at OVRGamepadController.GPC_LateUpdate () [0x00017] in /Users/dmdadmin/150720 - Oculus Test/Assets/OVR/Scripts/Util/OVRGamepadController.cs:247
at OVRGamepadController.LateUpdate () [0x00000] in /Users/dmdadmin/150720 - Oculus Test/Assets/OVR/Scripts/Util/OVRGamepadController.cs:413
(Filename: Assets/OVR/Scripts/Util/OVRGamepadController.cs Line: 310)
Is it possible to develop with Unity 5 free for Oculus DK1 on Mac?