Oculus Go for Unity ios

Hi,
I have a project running in android for oculus go in development phase using oculus integration SDK for unity. When i switch platform for ios to build an application to be played on oculus go for iphone, i cannot add VR supported device in project settings. There are only two options in XR setting Vr supported devices which are cardboard and none. Please let me know if i can build an IPA(ios build) for an iphone and can run oculus go application on it.

Thanks in advance

I ight be missing something here, bit what is ‘oculus go for iphone?’.

The Oculus Go is a self-contained VR headset, and it runs Android. There is an app named ‘Oculus’ for iOS, but that is basically a management app, only really required for initial setup and configuration of an Oculus Go (or Quest); once that initial part of that is done, you dont need it for anything to do with running Go or Quest applications.

See here:

DG Customer First