Oculus input options in camera rig not available

I started a project where the mouse draws on the plane (as if it were sand) and I want to make that function available using the hand tracking option on the Quest.
I went according to the Oculus development for unity guide, downloaded the Oculus integration package but for some reason the Quest features aren’t available in the OVR Manager section in the OVRCameraRig inspector.

Anyone had this issue or knows what the problem is?

I am working on mac but tries this on PC and did not work as well.

As this is an OVR issue, please raise this with the Oculus Support team.