Oculus libraries arent recognized.

I’m trying to follow the demos for Oculus. I can move around and see my hand controllers. However when I attempt to write a script for them I get bupkiss. The oculus stuff is loaded into the scene but the code doesn’t recognize there’s any libaries. I’ve tried adding “using OVR…” that doesn’t see anything is there. Any idea what to do?

So it turns out that IT didn’t add Unity when installing Visual Studio. Reinstalled and it works.