But whenever I tried playing it in editor mode, it won’t start on my Oculus. I know it’s not the cable, because I can play other games with it normally. I checked the Input Debugger and it does show
Showing it detected the input, but it won’t show in the HMD and it won’t read any of the head tracking or controller input.
Yep, I added it. Even in the sample world by XR Interaction Toolkit, WorldInteractionDemo scene, which should already have everything correctly setup, it still won’t work.