Oculus Quest 2 hand controllers not working in Unity...Is there any bug?

Can’t see hands or controllers when the scene is built.
I found several threads about this problem but couldn’t fix.

Oculus integration version 29.0.0
OVR plugin 1.61.0
Oculus Quest 2
Unity lts 2019.4.26

I put an app id, changed the controller settings from controller only to include Hands.
I’ve tried this solution too

But all I get is this pop up
7198912--864244--upload_2021-6-2_12-49-39.png
“This is a hands experience . Please enable hand tracking and put the controllers down”

Only oculus controller (OVR~) is not working. Custom hand controller I’ve got from asset store works.

7198912--864244--upload_2021-6-2_12-49-39.png
Is there anyone who can help? It’s frustrating that no matter what solution I use, it doesn’t work. :frowning:

As this seems to be regarding the OVR Plugin, please contact Oculus Developer Support: https://developer.oculus.com/support/

I think that sample project only works with Hands. Am I right?